Queepie Aquato

Queepie Aquato is a minor character in Psychonauts 2. He is an acrobat in the Aquato Family Circus and the youngest Aquato sibling. He is a psychic like his brother Razputin.

Appearance
Queepie is a diminutive little boy with yellow skin, a long bulbous head, green eyes, and freckles across his square, upturned nose. He has a single tuft of red hair in the center of his head, as tall as his legs and torso combined. He wears blue overalls covered in colorful patches, over a long-sleeved green-and-white striped shirt. He wears green-and-brown saddle shoes with brown laces. His major accessory is a long, dark blue cape, lined on the inside with white fabric with light blue polka-dots, and embroidered on the back with turquoise water droplets. The cape is torn at the bottom by his feet, and tied at the neck with a light blue ribbon.

Notable Psi-Powers and Skills
Queepie has unspecified psychic powers, remarked upon by Hollis Forsythe.

Non-Psychic Abilities

As an acrobat, Queepie has exceptional strength, agility, and balance. He is strong enough to support the weight of his entire family on his own, taking the role at the base of the Devil's Firehose.

Major Relationships
Donatella Aquato

Morris Martinez

Backstory
Queepie was the fifth child born to Augustus and Donatella Aquato. Growing up, his father terrified him and his siblings with stories of evil "fortune-tellers" in hopes that they would learn to fear and avoid psychics. Queepie convinced his older brother Dion to believe even more alien stories regarding psychics, such as that psychic powers come from drinking human blood, and that crystal balls are "fortune-teller eggs."

Roles
Psychonauts

Queepie appeared in a memory vault, performing and training with his family. He was present when Augustus destroyed Raz's Whispering Rock Summer Camp pamphlet, which caused Raz to run away from home.

Psychonauts 2

Queepie joined his family in visiting the Motherlobe to support Raz in his new job as a Psychonaut. As his family performed for for an unamused Hollis Forsythe, Queepie joined Mirtala in using Raz as a jump-rope. Queepie was disappointed when the Aquatos left to set up camp in the Questionable Area, the campgrounds beyond the Motherlobe, wanting to play on the Pelican instead.

After the collapse of the first demonstration of the Devil's Firehose, Queepie ran around the Questionable Area dancing to his radio tuned into KLOB, the local radio station of Psychonaut intern Morris Martinez.

During Maligula's rampage, Queepie joined the family in comforting her father after Augustus's psychically-buried memories returned, and used the Devil's Firehose to propel Raz into battle.